Game Description:
A 2D-platformer game that was developed using C# and Microsoft XNA during the 2010 Global Game Jam by a group of 4 people including me. The goal of the game is to explore the level and find the 12 bugs inside the game as fast as possible.
My Responsibilities:
- Adjusting the 2D array that is used to store the level’s collision to fit the design that was made.
- Game testing.
Screenshots: